It's been an honor for us had a chance to work on this Blizzard big titled game remaster - the Warcraft 3 Reforged over the past 3 years, ever since the beginning of the art test towards the end of art project. When I was working in Lemon Sky Studio.
I'm fully responsible on the texturing workflow and benchmark on the final outcome, especially on the majority of NightElf race, Human race and some of the Orc race. Sharing the texturing knowledge with the team, especially on the fur task and so on.
Give a huge applause to the concept team and production team for their hard effort and working together to produce an amazing craft.