It always emphasizing on interesting shape language and strong form when comes to create a stylize character. I had fun of making them along the whole process and workflow throughout this Project Titan art jam.
Here some of the tips and trick to make a hair mesh that not many people would talk about.
I use a lot of primitive shapes, curve point and array mesh to make repetitive design.
I hope this can help anyone who like to create a clean and nice model in their work.